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Politeknik Malaysia — Politeknik Sultan Idris Shah — Jabatan Teknologi Maklumat dan Komunikasi
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Session II 2025/2026

UX SENSEI : PERSONALIZED LEARNING APP

MUHAMMAD FARIS ISKANDAR BIN AYOB (17DIT23F2052)
NOORASHIKIN BINTI NAZIR
17 Jul 2026
MUHAMMAD FITRI BIN RAMLE MUHAMMAD ZAHIRUDDIN BIN ZAINAL
Gamified Learning Personalized Learning User Experience (UX) Mobile Application Learning Paths Student Performance

This project aims to develop a gamified application and personalized user performance for students and lecturers to use as a learning tool. Based on the studies, the User Experience subject is theoretical based, teaching materials are not centralized and there are no personalized learning systems. The proposed solution is to create an application that uses gamified elements and personalizes learning paths for users. As for the results, users are able to take quizzes inside the app, as well as getting informed which topic they may be weak in the profile page. Overall, users are able to use the mobile app to learn and read the notes inside the application.

Poster

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Submission Files

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